Test your custom haptics on a real iPhone
Coming soonVibra for iPhone is in testing. Open an event and feel its haptic on a real phone, in sync with its sound. Change it in Vibra and the phone plays the new version.
How testing a haptic works
Three steps from a file on your laptop to a haptic in your hand.
- 1
Add your haptic to an event
Bring the haptic you designed, and its sound, into an event like Payment sent in Vibra on the web.
- 2
Press View on mobile
Scan once and the event opens on your iPhone. No Xcode, no build, no developer.
- 3
Feel it, change it, feel it again
Adjust intensity, sharpness or the sound in Vibra and play it again on the phone. Hand it to your team when it feels right.
Why haptics need a real phone
A laptop cannot vibrate
Haptics only exist on the device. A spec, a doc or a screen recording means nobody on the team has felt them.
Sound and haptic in sync
The phone plays the haptic pattern and its sound together through Core Haptics, the way the app will.
No developer in the loop
Feeling a custom haptic usually means waiting for someone to put it in a build. With Vibra it is one scan.